Pixels
[ Pixels ]

About Me

I am a Unity game developer, C++ developer, and recently, a Rust developer.
I started my programming journey in 2020 with Construct3 and Unity and have been learning
new tools and technologies since then. I have recently been learning Rust and have been
working on an N-Body simulator using Macroquad.

Skills

Unity and C#, C++ experience with SFML and Raylib, Rust with Macroquad.

Projects

Games

Libraries

Contact Me



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